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Kingdom Come: Deliverance - Review
A medieval revenge sim [Posted 27 Feb 2018 by Shane K. Firth] Beauty can easily be found in the ordinary. For anyone who grew up in rural surroundings much of Warhorse's Kingdom Come: Deliverance will be familiar; rough country lanes, the plants growing wild alongside fields of grain, the hush of the forest and burble of becks are all familiar and help ground the historical events portrayed in the game. ... click to read full item

Original Journey - First Look
A morally challenging story of potatoes [Posted 16 Feb 2018 by Chris O'Regan] It's not often I get called upon to write about sentient root vegetables using exo suits to fight against their enemies, but here I am. Original Journey is an action adventure game that places the fate of the Ato race into hands of the player as they try to gain control of a source of power on a ... click to read full item

Legrand Legacy - Review
A proper old-school JRPG [Posted 25 Jan 2018 by Shane K. Firth] There are those of us belonging to a certain age group that have overwhelmingly fond memories of JRPGs released in the 90's/early 2000's. This nostalgia allows us to ignore the pitfalls of early videogame design decisions that when used today can make games infuriating to play. Legrand Legacy runs the risk of emulating old JRPGs too ... click to read full item

The Red Strings Club - Review
Do androids dream of electric cocktails? [Posted 23 Jan 2018 by Shane K. Firth] Devolver Digital always manages to find and push forward small subversive games that may not be perfect, but they are (almost) always worth playing and paying attention to. Its latest publishing effort is no exception. Deconstructeam's The Red Strings Club is a cyberpunk narrative experience that tackles some tough topics about the human condition and where ... click to read full item

Moonlighter - Preview
Dungeons and the retail grind [Posted 11 Jan 2018 by Chris O'Regan] When playing Japanese Role Playing games, have you ever wondered how the shopkeepers in the towns that litter the worlds of such games get their stuff? Seriously, they have all of the things and they are selling them for a king's ransom and you just have to wonder, where did they get these things from? I'm here ... click to read full item

Mike Dies - Preview
A LOT [Posted 8 Jan 2018 by Chris O'Regan] Puzzle platformers are very common, I know, and when I went to the Seattle Indies expo that runs during PAX West I was expecting to see quite a few and wasn't surprised to encounter a plethora of them. What I was not expecting was the quality of them, and one of these games in particular took me by surprise. ... click to read full item

Keyboard Sports - Preview
Time for a new kind of keyboard warrior [Posted 4 Jan 2018 by Chris O'Regan] One of my pet gripes is when you get your name on a high score table, which I admit is rare for me these days, and you have to use your controller to select the characters of your name when you have a full keyboard in front of you. Granted this only applies to games on computers, ... click to read full item

Keen - Preview
A slide-'em-up [Posted 19 Dec 2017 by Chris O'Regan] What does one do when confronted with the destruction of your home town thanks to the designs of an evil corporation that seeks to exploit it for reasons unknown? Well if your name is Kim and you're a dab hand at roller skating and hitting things with a meat cleaver then you strap on said skates and hit as ... click to read full item

Hot Lava - Preview
A childhood favourite gone digital [Posted 14 Dec 2017 by Chris O'Regan] The Floor is Lava is a game that most people have played as children and I am no exception to that. Clambering over the living room furniture trying to get to the dining room table without touching the floor was fun, despite the wailing from my parents at my siblings and me, thanks to the chaos we were causing. ... click to read full item

Assassin's Creed Origins - Review
The soft reboot this series needed [Posted 13 Dec 2017 by Shane K. Firth] Assassin's Creed as a franchise was beginning to wane. Unity was terrible, Syndicate was fun but felt like it was treading all too carefully on already well trodden ground. Wisely, Ubisoft allowed Assassin's Creed Origins an extra year to bake in the unforgiving Egyptian sun. Set during the latter days of Ptolemaic Egypt, a ... click to read full item

Graveyard Keeper - Preview
Dead-on strategy [Posted 11 Dec 2017 by Chris O'Regan] Ever wondered what it would be like to be a Graveyard Keeper in medieval times? Me neither. Despite our apathy towards experiencing such a profession in what can only be described in very dark times, Lazy Bear Studios has seen fit to make Graveyard Keeper. This is a game that places the player in the ... click to read full item

Fort Triumph - Preview
Turn-based combat with an environmental twist [Posted 23 Nov 2017 by Chris O'Regan] The resurgence of turn-based strategy games (thanks in no small part to the success of XCom) has taken a lot of people by surprise, with even Nintendo and Ubisoft joining forces to make Mario + Rabbids Kingdom Battle on the Switch. Fort Triumph builds on the success of these titles by creating a turn-based ... click to read full item

Wolfenstein II: The New Colossus - Review
A triumphant exploration of an alternate history [Posted 13 Nov 2017 by James Farley] I first came to Wolfenstein back in the early 90s on my Dad's 486 monochrome Toshiba laptop. Doom was already out by this point but the machine we had wasn't quite good enough to run it so I had to make do with Wolfenstein 3D instead. 'Make do' is probably not the right way ... click to read full item

EarthNight - Preview
A console/PC endless runner done right [Posted 2 Nov 2017 by Chris O'Regan] The infinite runner has become extremely popular on mobile platforms for fairly obvious reasons. They require only one digit to play, which is perfect when you're being crushed by someone on a train on your daily commute to work. On PCs and consoles they haven't fared as well thanks to those platforms not being restricted in their ... click to read full item

Hob - Review
A mechanical wonderland [Posted 30 Oct 2017 by Shane K. Firth] I am hopelessly lost in Hob's fascinating mechanical world and I couldn't be happier. Hob from Runic Games, the makers of the Torchlight games, sees you playing as a small cloaked wanderer who, within minutes of playing, loses an arm to a hostile, purple plant monster, only to have it replaced with a giant ... click to read full item